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geodma_2:build_inst [2018/10/03 22:02] – [C5.0 Decision Trees Library] raian | geodma_2:build_inst [2018/11/20 12:49] (atual) – [Building GeoDMA] raian |
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Detailed instructions to build TerraLib can be found [[http://www.dpi.inpe.br/terralib5/wiki/doku.php?id=wiki:documentation:devguide:build|here]] | Detailed instructions to build TerraLib can be found [[http://www.dpi.inpe.br/terralib5/wiki/doku.php?id=wiki:documentation:devguide:build|here]] |
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To build TerraLib, open the CMake GUI, put in //Where is the source code// field the path to the folder //terralib/build/cmake//. Create a directory to build the binaries. We recomend to create the folder //terralib/built//, and put its path in the field //Where to build the binaries//. Then click //Configure//. In the pop up window, select "//Visual Studio 14 2014 Win64//". After the project has finished to configure, click //Generate//. A Visual studio solution called //terralib.sln// will be generated in the binaries folder. Now, just open it and build. | To build TerraLib, open the CMake GUI, put in //Where is the source code// field the path to the folder //terralib/build/cmake//. Create a directory to build the binaries. We recomend to create the folder //terralib/built//, and put its path in the field //Where to build the binaries//. Then click //Configure//. In the pop up window, select "//Visual Studio 15 2017 Win64//". After the project has finished to configure, click //Generate//. A Visual studio solution called //terralib.sln// will be generated in the binaries folder. Now, just open it and build. |
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=== Tips and Tricks === | === Tips and Tricks === |
https://github.com/rvmaretto/c50_decisionTrees | https://github.com/rvmaretto/c50_decisionTrees |
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| To build the library, open the CMake GUI, put in //Where is the source code// field the path to the folder //c50_decisionTree/build/cmake//. Create a directory to build the binaries. We recomend to create the folder //c50_decisionTree/built//, and put its path in the field //Where to build the binaries//. |
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| Click //Configure//. |
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| In the pop up window, select “//Visual Studio 15 2017 Win64//”. After the project has finished to configure, click //Generate//. A Visual studio solution called c50_decisionTree.sln will be generated in the binaries folder. Now, just open it and build. |
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==== Building GeoDMA ==== | ==== Building GeoDMA ==== |
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^ Dependency ^ Variable ^ Description ^ Default value ^ | ^ Dependency ^ Variable ^ Description ^ Default value ^ |
| TerraLib | terralib_DIR | Folder containing cmake configuration file for TerraLib | C:/Program Files/terralib5.2.1 | | | TerraLib | terralib_DIR | Folder containing cmake configuration file for TerraLib | C:/Program Files/terralib5.4.0 | |
| TerraLib | terralib_DEPENDENCIES_DIR | Root folder of TerraLib 3rdparty package | ${GEODMA_ROOT_DIR}/../dependencies/terralib5-3rdparty-msvc-2013-win64 | | | TerraLib | terralib_DEPENDENCIES_DIR | Root folder of TerraLib 3rdparty package | ${GEODMA_ROOT_DIR}/../dependencies/terralib5-3rdparty-msvc-2013-win64 | |
| TerraLib | terralib_ROOT | Root folder of TeraLib | No default value, automatically searched by CMake | | | TerraLib | terralib_ROOT | Root folder of TeraLib | No default value, automatically searched by CMake | |
Click //Configure//. | Click //Configure//. |
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In the pop up window, select “//Visual Studio 12 2013 Win64//”. After the project has finished to configure, click Generate. A Visual studio solution called geodma.sln will be generated in the binaries folder. Now, just open it and build. | In the pop up window, select “//Visual Studio 15 2017 Win64//”. After the project has finished to configure, click //Generate//. A Visual studio solution called geodma.sln will be generated in the binaries folder. Now, just open it and build. |
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===== Linux Environment (ref. ....) ===== | ===== Linux Environment (ref. ....) ===== |