geopro:pedro:evolucao
Diferenças
Aqui você vê as diferenças entre duas revisões dessa página.
Ambos lados da revisão anteriorRevisão anteriorPróxima revisão | Revisão anterior | ||
geopro:pedro:evolucao [2008/07/09 02:03] – pedro | geopro:pedro:evolucao [2009/07/14 15:45] (atual) – pedro | ||
---|---|---|---|
Linha 1: | Linha 1: | ||
+ | ====== Games on Cellular Spaces: An Evolutionary Approach ====== | ||
+ | |||
|P. R. Andrade, A. M. V. Monteiro, G. Camara| | |P. R. Andrade, A. M. V. Monteiro, G. Camara| | ||
//During the first four billion years or life on Earth, the primary means of information | //During the first four billion years or life on Earth, the primary means of information | ||
- | transfer was genetic.// | + | transfer was genetic.// |
+ | |||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | |||
+ | =====EPIA/ | ||
+ | ==== Reviewer 1 ==== | ||
+ | |||
+ | |||
+ | |Summary of paper |This paper studies the conditions where a population of agents reaches equilibrium in evolutionary game theory. An agent-based model is presented, where individuals compete for space using mixed strategies. The simulation of this model shows that the population’s mean strategy always converges to a stable state, close and above to the analytic equilibrium.| | ||
+ | |Relevance to the track| Relevant to the Track| | ||
+ | |Comments on relevance to the track| This paper is relevant to the ABM issue " | ||
+ | |Originality| Same thing has been done before| | ||
+ | |Comments on originality| It is not clear the originality of the approach. The state of the art concerns mainly the description of theoretical background in non-cooperative games, Nash equilibrium and Evolutionary Stable Strategies. However, it would have been interesting to reference other work, proposing some Social Simulation approach complementary to the analytic studies in Evolutionary Game Theory.| | ||
+ | |Literature awareness| Good but missing a few references| | ||
+ | |Comments on literature awareness|See previous comment.| | ||
+ | |Scientific/ | ||
+ | |Significance of results| Paper will moderately influence researchers close to the area| | ||
+ | |Comments on significance of results| Clearly interesting approach for Evolutionary Game Theory researchers.| | ||
+ | |Clarity of presentation|Basically okay| | ||
+ | |Overall rating| Accept| | ||
+ | |Reviewer confidence| I'm moderately familiar with this area| | ||
+ | |Detailed comments| Section 1, page 2: " | ||
+ | |||
+ | ==== Reviewer 2 ==== | ||
+ | |||
+ | |||
+ | |Summary of paper| The paper studies a model of evolutionary games on a grid. Agents compete when they are located in the same cell, through a chicken game. Each agent has a strategy defined by its probability to escalate or not. When the satisfaction of an agent is below a threshold, it moves to a random neighbouring cell. When the satisfaction of the agent is below another threshold, the agent leaves the game. The agents which are still in the game after a given number of time steps create several offspring which inherit the strategy of their father, with some mutation rate. The simulations show that the stationary state of the system include several strategies, and that the diversity of these strategies is higher when the mutation rate is high. This result is much richer than the theoretical stationary state in the standard game which includes only one strategy.| | ||
+ | |Relevance to the track| Relevant to the Track| | ||
+ | |Comments on relevance to the track| I think that the paper fits well the Social Simulation and Modelling track| | ||
+ | |Originality |A direct extension of existing work| | ||
+ | |Literature awareness| Clear specification of relation to rest of field| | ||
+ | |Scientific/ | ||
+ | |Comments on scientific/ | ||
+ | |Significance of results| Paper will moderately influence researchers close to the area| | ||
+ | |Clarity of presentation|Basically okay| | ||
+ | |Comments on clarity of presentation| Maybe some pesudocode of the basic dynamics would complete well the description. There are a few typos and bugs remaining in the text.| | ||
+ | |Overall rating |Accept| | ||
+ | |Reviewer confidence|I' | ||
+ | |Detailed comments|Interesting paper with clear results. Two criticisms however: - I think it is probably possible to derive an analytical model which predicts the proportion of strategies at the stationary state. To do this, you need to write the master equation ruling the fluxes between the different strategies, and I don't see any major difficulty for getting at least a good approximation of this. Thus the affirmation that the result is only achievable through explicit simulation seems a bit dangerous to me.- the description of the local and global satisfactions, | ||
+ | |||
+ | ==== Reviewer 3 ==== | ||
+ | |||
+ | |||
+ | |Summary of paper| The paper presents an evolutionary extension of a previous work on a game played in a grid. The paper gives preliminary results on the experimentation showing a convergence towards the theoretical equilibrium in the context of the game when playing the ' | ||
+ | |Relevance to the track|Relevant to the Track| | ||
+ | |Comments on relevance to the track| The paper presents a number of experiments in full detail. It is a simulation of behaviour although the| | ||
+ | |Originality |A direct extension of existing work| | ||
+ | |Comments on originality|The results are rather straightforward and largely result of the parameters choses. e.g. +-0.1 in the mutation determines how close the curve is to the theoretical equilibrium. If using the complete [0,1] range, the simulations would have shown an almost perfect equilibrium.| | ||
+ | |Literature awareness|Clear specification of relation to rest of field| | ||
+ | |Scientific/ | ||
+ | |Significance of results| Paper will moderately influence researchers close to the area| | ||
+ | |Clarity of presentation| Beautifully clear| | ||
+ | |Comments on clarity of presentation|Very nicely written paper.| | ||
+ | |Overall rating |Neutral| | ||
+ | |Reviewer confidence| I'm moderately familiar with this area| | ||
+ | |Detailed comments| The paper is a natural extension of the basic model allowing for an evolutionary approach very similar to the extansion that Axelrod did over the basic game to make it evolutionary. The paper is in that respect correct. However the results are very straightforward and differently from Axelrod' | ||
+ | |||
+ | |||
+ | =====SNAMAS 2009===== | ||
+ | ====Review 1==== | ||
+ | |||
+ | OVERALL RATING: -3 (strong reject) \\ | ||
+ | REVIEWER' | ||
+ | Originality: | ||
+ | Relevance: 2 (poor)\\ | ||
+ | Technical soundness: 3 (fair)\\ | ||
+ | Significance: | ||
+ | Quality of presentation: | ||
+ | |||
+ | |||
+ | The central issue of this paper seems to be the addition of " | ||
+ | |||
+ | ====Review 2==== | ||
+ | |||
+ | OVERALL RATING: -1 (weak reject) \\ | ||
+ | REVIEWER' | ||
+ | Originality: | ||
+ | Relevance: 1 (very poor)\\ | ||
+ | Technical soundness: 3 (fair)\\ | ||
+ | Significance: | ||
+ | Quality of presentation: | ||
+ | |||
+ | |||
+ | The paper deals with evolutionary games and agent based simulation. While mathematically demonstrable under ideal hypotheses, the paper shows, through repeated simulations, | ||
+ | Pros: In general the paper is well written and its goals are immediately understandable. It fits the conference topic. | ||
+ | Cons: While I agree that agent based simulation can show the dynamics of a system, while mathematical models can’t, | ||
+ | Besides the simulation features many random distributions and probabilities, | ||
+ | Finally, the graphs are not easily readable and the tag “figure 2” is given to two figures in the paper. | ||
- | [[http:// | + | This paper can be accepted only with big modifications. While the proposed goal is interesting, |
- | ====S. E. Riechert==== | + | =====S. E. Riechert===== |
* Games spiders play: behavioural variability in territorial disputes. Behavioural Ecology and Sociobiology 3:135-162. 1979. | * Games spiders play: behavioural variability in territorial disputes. Behavioural Ecology and Sociobiology 3:135-162. 1979. | ||
Linha 14: | Linha 105: | ||
- | ====Adaptive dynamics in space==== | + | =====Adaptive dynamics in space===== |
|Lion, Sebastien| | |Lion, Sebastien| | ||
Over the last twenty years, the role of spatial self-structuring as a template for evolution has drawn much attention. Spatial structure can be an important component of the eco-evolutionary feedback loop: the evolution of a trait (e.g. migration) can shape the local structure of the population, which in turn creates new selective pressures on the evolving trait. As a consequence, | Over the last twenty years, the role of spatial self-structuring as a template for evolution has drawn much attention. Spatial structure can be an important component of the eco-evolutionary feedback loop: the evolution of a trait (e.g. migration) can shape the local structure of the population, which in turn creates new selective pressures on the evolving trait. As a consequence, | ||
- | ====ESS for Chicken and Nash Equilibrium==== | + | =====ESS for Chicken and Nash Equilibrium===== |
I is stable iff: | I is stable iff: |
geopro/pedro/evolucao.1215569029.txt.gz · Última modificação: 2008/07/09 02:03 por pedro