geopro:pedro:obeus
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| ====== Obeus ====== | ====== Obeus ====== | ||
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| + | // | ||
| + | Itzhak Benenson and Paul Torrens in their book “Geosimulation – Automata-Based Modeling of Urban Phenomena”.// | ||
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| + | {{ http:// | ||
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| + | ^**Homepage** | ||
| + | ^**Origin** | ||
| + | ^**Year** | ||
| + | ^**Version** | ||
| + | ^**License** | ||
| + | ^**Language** | ||
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| ====Geographic Automata Systems==== | ====Geographic Automata Systems==== | ||
| - | |P. M. Torrens, I. Benenson, 2005| IJGIS| [[http:// | + | |P. M. Torrens, I. Benenson, 2005| IJGIS| [[http:// |
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| + | **Abstract: | ||
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| + | Automata have the capacity to process information from their surroundings and to alter their characteristics accordingly. They are flexible and | ||
| + | efficient abstractions that enable the construction of detailed, complex, dynamic models. | ||
| + | The weakness of the CA approach is the inability [...] in dealing with mobile objects such as pedestrians, | ||
| + | households, or relocating firms. | ||
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| + | [...] the states S that are attributed to social-science agents are usually designed to represent | ||
| + | socioeconomic characteristics, | ||
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| + | Until recently, the mainstream of MAS research in geography involved populating regular CA with agents of one or several kinds, which could | ||
| + | migrate between cells, or simply reinterpreting CA as agent-based models, by | ||
| + | attributing anthropomorphic state variables to cells. | ||
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| + | a Geographic Automata System, G, consists of seven components: | ||
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| + | G = (K; S, T_s ; L, M_L ; N, R_N) | ||
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| + | where | ||
| + | * K denotes a set of types of automata. | ||
| + | * S is the set of states, and it consists of subsets S_k, characteristic of automata of each type k \in K. | ||
| + | * T_S represents a set of state transition rules. | ||
| + | * L denotes the geo-referencing conventions that dictate the location of automata in the system. It governs how geographic automata are **registered** in space. | ||
| + | * M_L denotes the movement rules for automata, governing changes in location. | ||
| + | * N represents the neighbors of the automata. | ||
| + | * R_N represents the rules that govern changes of automata relations to the other automata. | ||
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| + | {{ http:// | ||
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| + | State and location transitions depend on automata themselves and on input given by the states of neighbors. The transitions | ||
| + | occurs in the three sets S, L and N. | ||
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| + | An automata can be referenced in the space // | ||
| + | Two indirectly located automata can be considered as neighbors, when the automata they point to are neighbors (see how below). | ||
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| + | ==== Obeus User’s Guide==== | ||
| + | |I Benenson and V Harbash| Obeus Homepage| [[http:// | ||
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| + | **OBEUS can be considered as a dynamic GIS/DBMS – in addition to standard functionality, | ||
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| + | They implement the concept of synchronous and asynchronous execution much more transparently than TerraME. It does not use any variable past, and OBEUS | ||
| + | resolve the synchronization by itself. | ||
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| + | Let us consider all four possible relationships between Tenants and Houses: | ||
| + | * **House-House: | ||
| + | * **Tenant-House: | ||
| + | * **House-Tenant: | ||
| + | * **Tenant-Tenant: | ||
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| + | __Comment: | ||
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| + | There are two examples of models in this document: Conway' | ||
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| + | ====Geographic Automata Systems and the OBEUS Software for Their Implementation==== | ||
| + | |I Benenson, S Birfur and V Kharbash, 2006| Complex Artificial Environments| | ||
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| + | **Abstract: | ||
| + | \\ | ||
geopro/pedro/obeus.1184272015.txt.gz · Última modificação: 2007/07/12 20:26 por pedro
